I love MMOs. I consider MMOs a hobby. I’m not playing any MMOs right now. Last year I played some WOW and tried out the LOTRO legendary server, but neither stuck. Once in a while I’ll get into Secret World Legends for a bit, but does it really count as an MMO if I never see another player? Here’s why I’m not playing any MMOs, even though I love them.

daylight desert drought dry
Empty like SWL. Photo by Pixabay on Pexels.com

I’d be starting from behind

ESO looks like a cool game. I know a lot of people who play it. But I feel like I’d be starting from so far behind and have to drop so much money on expansions and content to ever catch up. See also Guild Wars 2.

You log in and see people with amazing costumes and mounts and weapons and think it’s going to take me months and months of playing to even get halfway there. I feel tired just thinking about it.

It wasn’t quite what I wanted

Two games come to mind when I think of MMOs that were almost there but not quite: Wildstar and World’s Adrift. Both of those games start with W. Both of those games no longer exist. (Okay, technically World’s Adrift hasn’t shutdown yet, but it will soon. Don’t @ me.)

Wildstar promised bright graphics, fun raids, and not to take itself too seriously. Then it went too far. The graphics were too cartoonish. I could’ve lived with that. The raids were too serious. I think that’s all that needs to be said. I wanted to like the game so badly. I’d leave and come back and feel the same disappointment all over again.

I was very excited about World’s Adrift when I first hear about it, until I got to the part about the perma-pvp. I like PVP, but I don’t want to be forced to PVP. As a casual player, I can’t play something where the hardcores can just come and kill me. It’s not fun. By the time World’s Adrift announced a PVE server, I’d already as much as dismissed the game. And it hadn’t even launched yet.

It’s not out yet

Honestly, the only MMO that’s really on my radar right now that’s not out yet is Fractured. It looks like they’re trying to have a decent PVP and PVE balance.

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It’s all about the balance. Image via FracturedMMO

I even kickstarted the thing, after I said I wasn’t kickstarting video games anymore unless they’re from Red Thread Games. (Ikenfell, will I ever get to play you?)

I am keeping an eye on Crowfall, but it’s not looking casual-friendly enough for me.

I’m just sick of it

And finally we get to WoW. After playing for about a month it started to feel like a chore again, likely due to their lackluster latest expansion. The Vanilla server doesn’t appeal either–I’ve already done all that stuff.

Pokemon Go was my only MMO-like game for a long time until they added so many features it became a chore and wasn’t fun anymore. Wizards Unite just launched and is already bloated, so I’m passing on that one.

I’ve thought about making an effort to try some lesser-known MMOs, but I’m not sure where to start. I think many of them have the same PVP issues as World’s Adrift. The games would have to be, at least, free-to-try so I can see if they float my boat before I invest my hard-earned cash. (Or on Steam so I can get a refund, like I did with Project Gorgon.)

But for now, I think I’ll continue playing vicariously through the Massively OP Podcast, which I’ve been listening to in some iteration for over five years now.

By the way I wrote a post on Medium a while back about working from home. Check it out!

Cover image via World’s Adrift. Their island creator was so cool, I hope other games pick up that idea in the future.

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